Dragon Age vs. Mass Effect 2: Character Development

Both Dragon Age and Mass Effect 2 are Bioware creations, albeit by different development teams with clearly different goals. Dragon Age: Origins is touted as the spiritual successor to Bioware’s first major success, Baldur’s Gate. Mass Effect 2 is an action/RPG hybrid, building on the first game, but enhancing the action bits while streamlining the role-playing.

Both games offer extensive storylines, lots of spoken dialog and some excellent voice acting. Both also allow you to take your character in different directions. Once you get beyond those Bioware tropes, the two games diverge pretty significantly.

I’ve played through both games once, and working through second run-throughs on both games. Given that both games have been reviewed and discussed substantially, I’m going to narrow in on one aspect of the two games: how characters are developed. (Note: there may be spoilers ahead.)

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